Game guide · GSAZJC
How to play FreeCell
For a calm first round, focus on one decision. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. For a calm first round, focus on one decision. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Something to practise
Begin with the objective. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
Your goal
Build four suit foundations from ace to king. Take the next action only when the current step is clear. A clear plan starts with the current position.
The steps to play
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Your inputs
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Work at your own pace.
Put the rules into context
With two empty cells and no spare empty column, a group of at most three cards can move together. The same rule applies on a phone and on a computer.
A common point of confusion
Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Game-specific help
What is the aim?
Build four suit foundations from ace to king. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. The same rule applies on a phone and on a computer.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Look at the complete hand before deciding. Check the relevant controls before continuing.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Keep the active rule in mind. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Take a moment to read the table. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Use another round to revisit a decision.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Work at your own pace. Take the next action only when the current step is clear.
What completes a round?
Build four suit foundations from ace to king. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.